You unlock higher difficulty levels by completing the campaign along with killing a series of bosses in dungeons. Originally, we will only have access to the first two tiers of difficulty. World tiers are considered difficulty levels that unlock when you finish campaign. Makes us excited to see if Path of Exile 2 will be able to expand on their current graphic engine. Graphics are a sight to behold on Maximum Settings with a 1440p Monitor. Diablo 4’s atmosphere is on another level with the zone before Act 1 Boss. Will repeated campaign playthroughs be fun? Campaign feels less linear compared to Path of Exile. Lots of dungeons to explore with a great story-driven campaign. Diablo uses a seamless open world where you can travel from end to end with no loading screens, similar feel to Elden Ring and Zelda. Path of Exile’s campaign is the worst part of the game with many Acts being developed years ago. Maybe Path of Exile 2 will allow us to finally change the no pants templar. Huge step up for character customization in ARPGs. Diablo 4 has full-featured character customization allowing you to change a whole host of options. Path of Exile has zero character customization. Diablo 4 allows you to have full skill respecs for almost no cost during campaign. Path of Exile has an issue where a full respect during campaign is extremely costly, many times it is easier to just relevel a character, very beginner unfriendly since you can make a mistake while pathing and be screwed. Diablo 4 beta was super fun to play and brings a next generation feel to ARPGs, 3 month seasons means Blizzard will use the same model as Path of Exile and aim to have new content consistently, Diablo 4 does not aim to be Path of Exile 2, and it does not need to be in order to succeed and be a great game, no pay 2 win elements is a huge positive, next beta weekend will allow us to test out Necromancer and Druid. We go over 4 things from Diablo 4 that we hope Path of Exile 2 addresses and go over Diablo 4's endgame and what to expect.
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